Zimmerman’s Dev Rights
Given the current debacle over Star Wars Galaxies and the rights that Sony Online Entertainment may or may not have to go changing SWG into what some see as effectively a different world - Eric Zimmerman’s recent intervention into what it is to be a game dev is most timely.
Titled "A Bill of Rights for Game Developers" Zimmerman outlines 13 Points (summarized below but explained in full over at Gamasutra) that focus on the developer as an individual with a set of putative rights. It's a fine follow up to Koster’s famous Declaration of the rights of Avatars and an interesting take, from the perspective of people at the code-face, on a wide range of issues discussed over here at TN.
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